WE HAVE RECEIVED WORD OF A PROTOTYPICAL WEAPON HIDDEN UNDERGROUND IN VERDANSK. OPERATOR TEAMS ARE ALREADY IDENTIFYING WHERE THIS WEAPON IS, BUT AT TIME OF TRANSMISSION, WE DO NOT KNOW IF THEY HAVE BEEN GRANTED FULL ACCESS TO ITS LOCATION.
WE HAVE SUCCESSFULLY DISRUPTED AQ COMMUNICATIONS AND HAVE WIRETAPPED THEIR CALLS. UNFORTUNATELY, THEY HAVE COUNTERED OUR EFFORTS WITH SCRAMBLERS.
THE CALLS ARE NOW GOING TO MULTIPLE HARDLINES IN VERDANSK. LISTEN CLOSELY TO WHAT THEY ARE SAYING DURING THESE TRANSMISSIONS, AND BRUSH UP ON YOUR RUSSIAN – YOU MIGHT NEED IT.
INTEL SUGGESTS THE HOLDING AREA CONTAINING THE PROTOTYPE OPENS VIA MARKED TELEPHONES IN VERDANSK.FURTHERMORE, THE ACCESS CODE CHANGES FREQUENTLY – AQ KNOWS THIS PROTOTYPE IS DANGEROUS, NOT A TOY.
BE WARY OF AQ SLEEPER AGENTS SPREADING FALSE CODES TO DETER ACCESS TO BOTH ENEMIES AND ALLIES. THESE CODES MAY BE SHARED THROUGH CIVILIAN MEDIA – E.G., VIDEOS, SOCIAL MEDIA – AND ARE NOT VIABLE FOR COMPLETING THIS MISSION.
THE POWERFUL PROTOTYPE WEAPON IS MEANT TO BE USED BY AQ ELITE FORCES. WE BELIEVE IT TO BE A CUSTOM-BUILT SUBMACHINE GUN. EXTRACTING THIS WEAPON WILL FURTHER CRIPPLE THEIR DEFENSES AND BOLSTER OUR OWN ARSENAL.
THIS OPERATION IS TOP SECRET AND SHOULD NOT BE SHARED OUTSIDE OF ARMISTICE. WE RISK LOSING VERDANSK AND STARTING GLOBAL THERMONUCLEAR WAR IF THE EXTRACTION OPERATION IS COMPROMISED.
DO NOT TRUST ANYONE OUTSIDE OF YOUR SQUAD IN VERDANSK. TREAT ANYONE – INCLUDING THOSE WITHIN ARMISTICE – TRYING TO ACCESS THIS PROTOTYPE AS A HOSTILE FORCE.
REPEAT: ACCESS THE AREA, EXTRACT THE PROTOTYPE. WEAPONS FREE ON ALL THREATS TO THE OPERATION.
TheXclusiveAce, a Call of Duty YouTuber who made a career out of analysing weapon statistics and testing/exploring areas not properly covered in-game, decided to test the new – supposedly less powerful – RPG to see whether it’s less effective now in Warzone.
According to his findings, the only thing the patch nerfed was the RPG’s damage radius, which has very slightly dropped from ten to nine meters. The maximum damage on non-direct hits, which is what most RPG hits are, got a massive buff to its damage potential, 150 to a whopping 250. This effectively means you can down a fully-armoured enemy by firing an RPG in their general direction.
Another area that got buffed has been the minimum damage on non-direct hits, going to 50 up from 30. As TheXclusiveAce notes, launchers seem to have gotten a full rework sometime in late April. Because these changes were never officially communicated, we may never how or exactly when.
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