Copy and Pasted from the Official Black Ops site. I'm not sure if this information is 100% Accurate. It seems like it is though.
FAQ SECTION
Q: Will there be/Is there a beta?
A: No, unfortunately there will be no public beta. Treyarch has confirmed that they are only doing an internal beta for Activision/Treyarch employees and guests
Q: Can I buy any gun off the bat, so long as I have the COD points to purchase it?
A: No, you still have to obtain a certain level to unlock certain weapons, except now if it is a weapon you do not like you can save your points and skip over it and use the points to unlock other things you may want.
Q: Is there going to be nazi zombies or some other kind of zombies?
A: At this time we are not 100% sure, they have listed the 4 WaW zombie maps as content that you get for getting the prestige or hardened edition, however we are not certain what the new co-op mode is at this time. *UPDATE- GKnova6 has been updated to show zombie figures, it has not been confirmed still if zombies is the unidentified co-op mode.
Q: Can I play online with a friend using the same xbox?
A: Yes, Treyarch has confirmed that splitscreen mode is now available for online play
Q: Will there be quickscoping in the new BOps?
A: We don't know as of yet the mechanics of using the sniper rifle or if sleight of hand pro will be a quicker ADS to make quick scoping easier. The aim assist has returned so it looks as if it will be possible.
Q: I see that tactical insertion is back, does that mean that boosting in FFA will continue?
A: No, Treyarch commented that you will not be able to use the tactical insert while in FFA.
Q: I'm not sure I want to play this game online because the M203 is back, has it been balanced?
A: From the way that we have been hearing it, yes the M203 has been balanced. You can no longer use scavenger to replenish ammo, it is the most expensive attachment, and Warlord/Bling cannot be used with the M203.
Q: When you buy something, do you keep it forever or do you have to keep buying for every class and every time you want to equip it?
A: When you purchase something weapon related or perk related they are now open for all classes to use, however weapon accessories are weapon specific so if you buy a red dot sight with custom reticle you must buy that for every weapon that you want it on, same goes for emblems.
Q: I heard that War is not going to return in Black Ops, why is this?
A: Unfortunately no, war is not returning. David Vonderhaar commented that the overly complex game mode will not be making a return because during testing they didn't feel that it worked for the new game. He also stated that it was the most complex game mode they have ever done and was only meant for large maps.
Q: I heard there were a few of the more common perks cut from the game, which ones were cut?
A: Stopping Power, Commando, Juggernaut, and One Man Army have been confirmed to NOT be making a return in Black Ops.
Q: I really liked to quickscope in MW2, and Sleight of Hand pro greatly assisted it, will this be returning?
A: Unfortunately David Vonderhaar confirmed via twitter that SOH pro will not affect sniper rifles.
WHAT WE KNOW SO FAR
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* Co-Op is going to be four-player online stand-alone – a unique experience to the single-player. It also supports two-player split-screen.
* There is going to be a "Barebones" playlist which removes things like perks, attachments, killstreaks, etc.
* Treyarch has confirmed there will be no public beta, only an internal for Activision/Treyarch employees.
* Matchmaking is being changed so that it is easier for friends to play together.
* Some campaign levels will be based off of multiplayer maps instead of the typical vice-versa. This is because some multiplayer maps were made before the campaign was finalized.
* Create-a-Class 2.0
* Host migration from MW2 will be included.
* Improved Server browser.
* PC version will have an anti-cheat program named Punkbuster.
* The customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The Call of Duty: Modern Warfare 2 perk 'Commando' is not expected to return.
* The PC version of the game will feature dedicated servers.
* Gun & Emblem customization (324 to choose from). You can etch your clan tag on the back of your gun, shape your sight and even change the color of the sight. You can do the same with your emblem.
* Players now have the ability to "dolphin dive".
* A new theater mode has been implemented and you can use a lot of features such as managing segments, adding transitions and even uploading your clip.
* There is now cP or Call of Duty points. You earn these as well as XP as you play and rank up in Blackops multi-player. In BO, you'll be able to purchase guns, attachments, camos, etc after you've reached the required level.
* Dual Wielding will make it's return.
* Combat Training Mode allows for new players to get acquainted with online play vs'ing Bots. It has a totally separate ranking system from regular MP.
* You can buy "contracts" (which are timed challenges) with your CP to earn even more CP with better rewards for more difficult contracts.
* Pro Perks have made their return.
* You can now create custom game modes.
* Perk in Slot 1 will effect how your character looks.
* Max level is 50 and there is a Prestige Mode.
* New Game Mode called "Wager Match" which contains 4 FFA playlists in which you can bet your CP against other players with the top 3 scorers being "In the Money" and the rest gaining 0. Playlists as follows:
- One in the Chamber: Everyone spawns with a pistol with 1 bullet and 3 lives. If you get a kill, you take your enemies bullet and can keep shooting. If you miss, you then have to use a knife.
- Sticks and Stones: Everyone spawns with a Crossbow, Ballistic Knife and Tomahawk. The catch in this gametype is if you are hit by a Tomahawk, you are bankrupted. UAV will be on constantly, players will show up as red blips to reduce camping and first place will show up in gold
- Gun Game: Everyone starts with a pistol and with every kill, your weapon will progress to the next level. The first player who progresses through all the weapons wins the Gun Game. Look out though, if you are knifed, you are knocked down a level.
- Shapshooter - Everyone will spawn with the same randomly selected weapon. You used that gun for a fixed amount of time and only that time and then everyone will get switched out to the next weapon. With each kill, you will earn a perk and eventually a scoring multiplier.
- Prestige and Harden edition include the following: Black Ops avatar, Black Ops medal, limited edition case, 4 original WaW zombie maps, and RC car*
*only included on Prestige.
Killstreaks
* 3 – Spy Plane - Shows enemy on mini-map (can be shot down).
* 3 – RC XD - Remote control car strapped with explosives (unlimited time and detonate yourself).
* 4 – Counter Spy Plane $1600 - Temporarily disables enemy mini-map.
* 4 – Sam Turret $1600 - Airdrop a place-able SAM turret that destroys enemy aircraft.
* 5 – Care Package - Airdrop a random killstreak or ammo crate.
* 5 – Napalm Strike - Airstrike that covers an area in Napalm.
* 6 – Sentry Gun $3200 - Airdrop a place-able Sentry gun.
* 6 – Mortar Team - Target 3 locations to bombard with Mortar strikes.
* 7 – Attack Helicopter - Call in a support Helicopter.
* 7 – Valkyrie Rockets $4000 - Launcher with remote controlled rockets.
* 8 – BlackBird $4500 - Shows both enemy position and direction on the mini-map. Cannot be shot down.
* 8 – Rolling Thunder $4500 - Carpet bombing airstrike.
* 9 - Chopper Gunner $5000 - Be the gunner of an attack helicopter.
* 11 – Attack Dogs $6000 - Attack dogs that hunt the enemy down.
* 11 - Gunship $6000 - Pilot an attack helicopter.
Gametypes
Player Match
Core
* Team Deathmatch
* Mercenary Team Deathmatch
* Free for All
* Ground War
* Search and Destroy
* Headquarters
* Demolition
* Capture the Flag
* Domination
* Sabotage
Hardcore
* Team Deathmatch
* Search and Destroy
* Free for All
Barebones
* Bones TDM - 12 Player Max. No Killstreaks, Attachments, Perks, or Contracts
* Classic TDM - 12 Player Max. No Attachments, Perks, or Contracts. Killstreaks are 3/5/7
Prestige
* Unknown - Only for players that have prestiged.
Wager Match
Ante Up
* One in the Chamber
* Stick and Stones
* Gun Game
* SharpShooter
Weekend Gambler
* One in the Chamber
* Stick and Stones
* Gun Game
* SharpShooter
High Roller
* One in the Chamber
* Stick and Stones
* Gun Game
* SharpShooter
Maps
* Fuel
* Summit - A second cousin to Modern Warfare 2’s snowy submarine level, Summit offers up a high-altitude, ice-laden complex for a nice combination of indoor and outdoor combat. While not as sprawling or expansive as its distant relative, a multi-level interior command center with tall, vaulted ceilings offers a reprieve from the cold outside. But if you’re the type who likes to hole up in a tight, quiet sniping position, keep an eye out for a ski-lift boxcar you can reach with a perfectly executed leap.
* Radiation - With the exception of a small outdoor area flanked on two sides by railings and ledges – the perfect vantage from which to fire down on your friends – Radiation is largely a close-quarters map, set against the dimly-lit hallways of a military industrial space. In the center of the map, a set of blast doors and radiation vents lead down into a sub-surface series of passageways. A conveyor belt can help launch players back up to the surface with a well timed jump, so long as you avoid falling into the churning grinders below.
* Slaughterhouse
* Launch - The night’s loudest “Holy sh*t!” moment came courtesy of Launch. As we emerged from an in-door firefight, muzzle-flare lighting the darkness, a high-pitched wail cut the gunplay. The cacophony of bullets was instantly swallowed up by the sounding of an alarm that could signal absolutely nothing positive. As our enemy demonstrated a clear inability to absorb bullets with his cranium, we spilled out into the daylight, sirens blaring, to discover a massive nuclear missile thrusting itself in a fiery display toward heaven. Sadly, however, we’re told that there’s no way for players to perch atop the bomb as it rises from the silo below, although there’s no scenario we can conjure greater than the kamikaze glory of sniping down on your opponents whilst riding a bomb into space.
* Cracked - Perhaps the most visually distinct of the four levels we played, Cracked offers up a sun-baked city in absolute ruin. Surface and subterranean levels merge seamlessly as sunken streets descend into the basements of collapsed buildings. Small gaps between blown-out, brick-and-mortar walls allow for straight-on sniping locations while thru-lanes and alleyways set the scene for some cat-and-mouse machine gun action. Flaming vehicles and some eye-catching graffiti offer a dash of personality.
* Crisis
* Firing Range
* Hanoi
* Havana
Perks
Tier 1
* Lightweight: This allows you to move faster, but how fast depends on the weapons mobility.
Pro: ?
* Scavenger: Pick up ammo from fallen enemies. Replenish lethal grenades.
Pro: ?
* Ghost: Undetectable by the spy plane and Blackbird.
Pro: ?
* Flak Jacket: Reduces explosive damage.
Pro: ?
* Hardline: Killstreaks require 1 less kill.
Pro: Allows you to replace your care package if you are not happy with what you recieved.
Tier 2
* Hardened: This gives your weapon increased bullet penetration. Works just like the FMJ attachment from Modern Warfare 2.
Pro: ?
* Scout: Increases the time you can steady a weapons scope. This is very useful with sniper rifles.
Pro: ?
* Steady Aim: Significantly increases hip fire accuracy. This should be used with the Dual Wield attachment, since Dual Wield prevents you from aiming down on the sights.
Pro: ?
* Sleight of Hand: Cuts the weapons reload time in half. This should be familiar to Call of Duty veterans. Useful with light machine guns since they have long reload times.
Pro: ?
* Warlord: Bling returns from Modern Warfare 2 with a new name. This allows you to equip 2 attachments to your primary weapon.
Pro: ?
Tier 3
* Marathon: Extends your sprint time. Marathon does not increase sprint speed or give you unlimited sprint.
Pro: ?
* Ninja: Makes your footsteps silent, thus giving you a powerful stealth advantage.
Pro: ?
* Second Chance: Allows you to survive a normal death. You will drop to the ground and pull out your handgun. Second Chance ends after 10 seconds or if you take a single hit from the enemy, and in both cases, you will die.
Pro: ?
* Hacker: This works like SitRep from Modern Warfare 2. Hacker allows you to detect enemy explosives and equipment like Tactical Insertions, Camera Spikes, Jammers, etc.
Pro: Allows you to booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly. For example Sentry Guns, Claymores, SAM Turrets, etc.
* Tactical Mask: Significantly reduces the effects of flashbangs and concussion grenades.
Pro: ?
CONTRACTS
-These contracts are not to be seen as a set in stone list nor does it list every contract, these are examples of contracts that we have seen as the contracts in the final game revolve and are changed on a schedule.
Mercenary Contracts
* G11 Cruelty: Earn 25 kills with the G11 | Expiration: 40mins of time alive in the game.
* Combat Gunsight: Earn 25 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.
* G11 Ferocity: Earn 50 kills with the G11 | Expiration: 40mins of time alive in the game.
* Advanced Gunsight: Earn 50 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.
* King of the SMG - Get 5 kills using a sub-machine gun without dying | Expiration: 40mins of time alive in the game.
* G11 Brutality
* Gunship Authorized
Operations Contracts
* Demolition Victor: Win 2 games of Demolition | Expiration: 45mins of time alive in the game.
* Hardcore TDM Victor: Win 2 games of Hardcore TDM | Expiration: 45mins of time alive in the game.
* S&D Blood Bath: Get 3 kills in one round of S&D | Expiration: 40mins of time alive in the game.
* Demolition Fury: Get 14 kills in Demolition | Expiration: 40mins of time alive in the game.
* CTF Hurricane: Capture 5 flags in CTF | Expiration: 1hr of time alive in the game.
* Headquarters Hurricane
* Sabotage Warrior
* Domination Warlord
* Sabotage Colossus
Specialist Contracts
* No examples at this time.
Face Paint (21)
* Stalker
* Crom
* Highlander
* Sidewinder
* Atlantis
* Mafia
* Sandman
* Zulu
* Blitz
* Commando
* Tundra
* Banshee
* Dutch
Gun Camos
Dusty - 250cP
Ice - 250cP
Red - 250cP
Olive - 250cP
Nevada - 250cP
Sahara - 250cP
ERDL - 250cP
Tiger - 250cP
Berlin - 250cP
Warsaw
Siberia
Yukon
Woodland
Flora
Classified
LATEST VIDEOS
GamesRadar Customization HD
http://www.youtube.com/watch?v=YzZ1kibG-3Q&feature=player_embedded
G4tv Customization Commentary
http://g4tv.com/videos/48464/Call-of-Duty-Black-Ops-Customization-Commentary-/?quality=hd
G4tv Multiplayer Maps in High Def Video
http://g4tv.com/videos/48466/Call-of-Duty-Black-Ops-Multiplayer-Maps/
Gametrailers Multiplayer Event Interview
http://www.gametrailers.com/video/multiplayer-event-call-of/703994
Part 1 - Black Ops Interview with Dan Suarez
Part 2 - Black Ops Interview with Dan Suarez
Part 3 - Black Ops Interview with Dan Suarez
http://www.youtube.com/watch?v=BKIyACm8irE
http://www.youtube.com/watch?v=QTIxHGcntEY
http://www.youtube.com/watch?v=JA561uLGvnE
Seananners plays multiplayer
http://www.youtube.com/watch?v=52nNCHWC3gI
http://www.youtube.com/watch?v=CgnVOJyc6hY
http://www.youtube.com/watch?v=wes9TIxhr_k
Hutch plays multiplayer
http://www.youtube.com/watch?v=_VuOJvNJmqc
http://www.youtube.com/watch?v=B1pkxOxnZHo
Wager Match gameplay footage
http://www.youtube.com/watch?v=gVC_idLkpa8
http://www.youtube.com/watch?v=53cQlFWmPVY
http://www.youtube.com/watch?v=U6xL-hK8pcE
http://www.youtube.com/watch?v=M2Yxv07YOiI
UPDATED/RECENTLY ADDED INFORMATION
-Level cap is 50, Treyarch commented that getting to level 50 would be comparable in time as getting to 65 on WaW.
-The co-op mode has not been revealed as of yet, zombies have not been confirmed nor denied.
-Combat Training has it's own seperate rank and currency system seperate from the online multiplayer.
-There is a grid layout on the map now for quicker and more efficient team conversation.
-Outside of the gunship helicopter there will be no other controllable vehicles.
-Gore and dismemberment have been confirmed to not be returning in multiplayer, but in favor were sacrificed for the high level of customization, Treyarch have commented that the gore will return in singleplayer however.
-Split screen mode has been confirmed as a series first to allow players to have guests playing online.
-It has been confirmed that map selection has changed in that instead of voting to skip maps there are 2 maps selected and voted on.
-David Vonderhaar commented that the M203 will not be spammed as much anymore because Scavenger does not refill; most expensive attachment; can't be used with Warlord (aka Bling in MW2). He also noted that flak jacket would save you from most attacks.
-War will not make a return in Black Ops, David Vonderhaar commented that unfortunately War was cut because it didn't play right for the Black Ops engine, it was only meant for larger maps, and it is the most complex and hardest game mode to set up due to design, script, map requirements, and more.
-Treyarch has confirmed that modding for consoles will be close to impossible. This could mean their interface has undergone a major overhaul.
-Black Ops developers can not only check leaderboards to ban hackers, but they can also check films for reported players, basically like checking clips in theater mode. If a player is reported and reviewed, developers can see if that player is cheating in any form.
-The Leaning feature from previous CoD titles will be featured in Black Ops
-The Region Filter from MW2 will also be featured in Black Ops
- Aim-Assist can be turned on/off
-Treyarch has said there will be support for "the competitive community with great tools" implying there could be modes for tournaments and ladder/league gameplay
-Split-screen online (a la Halo guests) will be included for the first time in the CoD franchise
-Sub-machine guns in Black Ops will feature full-maneuverability speed while running and/or aiming down sights. Example: if you have an SMG equipped, you can now check corners of rooms with your sights up as fast as you would if you were to run through the door. This can work both with and against you, but it's interesting to see this change in the franchise.
-David Vonderhaar confirmed via twitter that the max prestige level is not 10, unfortunately we do not have an exact number at this time.
-David Vonderhaar confirmed via twitter that SoH Pro will not affect ADS (aim down sight) for sniper rifles.
-Flak jacket has been confirmed to survive every type of explosive attack except for being stuck, or being hit with the crossbows explosive dart.
-David Vonderhaar has confirmed there will be no killstreaks but the UAV may be on, depending on the wager match mode, the radar will light up with enemies. It's used from everything to reduce camping to showing the leader so you can chase him down.
-It has been confirmed that to unlock the "Classified" weapons, you must first buy all of the weapons in that category
-David Vonderhaar commented that "All purchased emblem images, backgrounds, and layers remain through Prestige. One of the few things that does."
-David Vonderhaar confirmed that treyarch will now keep track of people that do not finish games they start, and will be punished to some extent.
-it has been confirmed that there will be 14 maps in Black Ops
Confirmed Locations --
Vietnam, Cuba, the Arctic, Laos and Russia
Confirmed Factions --
Friendly
* Studies and Observation Group
* 1st Cavalry Division
* USMC
Enemy
* North Vietnamese Army
* Viet Cong
* Russian Forces
WEAPONS CONFIRMED
# 1 Pistols
* 1.1 M1911A1
* 1.2 Colt Python
* 1.3 Makarov PM
* 1.4 CZ-75
* 1.5 ASP
# 2 Submachine Guns
* 2.1 MAC-11
* 2.2 Heckler & Koch MP5K Prototype
* 2.3 Sa. Vz.61 Skorpion
* 2.4 SITES Spectre M4
* 2.5 PM-63 RAK
* 2.6 IMI Uzi
* 2.7 Walther MPL
* 2.8 OTs-02 Kiparis
* 2.9 AKS-74U
# 3 Assault Rifles
* 3.1 FAMAS F1 FELIN
* 3.2 AK-47
* 3.3 IMI Galil ARM
* 3.4 Steyr AUG
* 3.5 Colt Commando
* 3.6 M16
* 3.7 M14 Rifle
* 3.8 Heckler & Koch G11
* 3.9 FN FAL
* 3.10 Enfield XL64
# 4 Shotguns
* 4.1 Franchi SPAS-12
* 4.2 Ithaca 37 Trench Gun
* 4.3 KS-23
* 4.4 Olympia Over and Under Shotgun
* 4.5 High Standard Model 10
# 5 Machine Guns
* 5.1 RPK-74
* 5.2 Heckler & Koch HK-21E
* 5.3 Stoner 63
* 5.4 GE M134 Minigun
* 5.5 M60
# 6 Sniper Rifles
* 6.1 Accuracy International Arctic Warfare/L96A1
* 6.2 Carcano M91/38 (only speculated at this time, has been seen in the first teaser trailer along with the HK G11)
* 6.3 SVD Dragunov
* 6.4 Walther WA 2000
# 7 Launchers
* 7.1 RPG-7
* 7.2 XM191/M202 Grim Reaper
* 7.3 M72 LAW
* 7.4 China Lake grenade launcher
# 8 Miscellaneous Weapons
* 8.1 Crossbow
* 8.2 Ballistic Knife
# 9 Emplaced Weapons
* 9.1 M60
* 9.2 M134 Minigun
* 9.3 Browning M2HB
* 9.4 Unknown MANPADS
# 10 Grenades and Equipment
Lethal
* 10.1 M67
* 10.2 Semtex
* 10.3 Tomahawk
______________________________
Tactical
* 10.4 Willy Pete
* 10.5 Nova Gas
* 10.6 Flashbang
* 10.7 Concussion
* 10.8 Decoy
______________________________
Equipment
* 10.9 Jammer
* 10.10 Motion Sensor
* 10.11 Tactical Insertion
* 10.12 C4
* 10.13 Claymore
* 10.14 Camera Spike
# 11 Attachments (Note: some of these attachments only work on certain weapons)
* 12.1 M203 grenade launcher
* 12.2 Extended Mag
* 12.3 Dual Mag
* 12.4 ACOG Sight
* 12.5 Red Dot Sight
* 12.6 Reflex Sight
* 12.7 Masterkey (An undermounted shotgun)
* 12.8 Flamethrower
* 12.9 Infra-red Scope
* 12.10 Grenade Launcher
* 12.11 Suppressor
* 12.12 Speed Reloader
* 12.13 Dual Wield
* 12.14 Snub Nose
____________________________________________________________________________________
UPDATE LOG
9/19 - New information on flak jacket added in recent information section.
9/20 - New Information for Hardline pro added to perk information.
9/20 - New information on sticks and stones added to corresponding location, New wager match info added to 'new info' section.
9/24 - Updated contract information.
9/25 - New Information concerning people who leave games early or "dashboard" before games end added to recent info section.
9/25 - New information regarding classified weapons added to recent info section.
9/25 - New information regarding emblems/layers/backgrounds added to recent info section.
9/27 - New information on how many maps will be in MP added to recent info section.
9/27 - New maps added to map section, information is courtesy of ios37
9/27 - FAQ question regarding zombies has been updated.
FAQ SECTION
Q: Will there be/Is there a beta?
A: No, unfortunately there will be no public beta. Treyarch has confirmed that they are only doing an internal beta for Activision/Treyarch employees and guests
Q: Can I buy any gun off the bat, so long as I have the COD points to purchase it?
A: No, you still have to obtain a certain level to unlock certain weapons, except now if it is a weapon you do not like you can save your points and skip over it and use the points to unlock other things you may want.
Q: Is there going to be nazi zombies or some other kind of zombies?
A: At this time we are not 100% sure, they have listed the 4 WaW zombie maps as content that you get for getting the prestige or hardened edition, however we are not certain what the new co-op mode is at this time. *UPDATE- GKnova6 has been updated to show zombie figures, it has not been confirmed still if zombies is the unidentified co-op mode.
Q: Can I play online with a friend using the same xbox?
A: Yes, Treyarch has confirmed that splitscreen mode is now available for online play
Q: Will there be quickscoping in the new BOps?
A: We don't know as of yet the mechanics of using the sniper rifle or if sleight of hand pro will be a quicker ADS to make quick scoping easier. The aim assist has returned so it looks as if it will be possible.
Q: I see that tactical insertion is back, does that mean that boosting in FFA will continue?
A: No, Treyarch commented that you will not be able to use the tactical insert while in FFA.
Q: I'm not sure I want to play this game online because the M203 is back, has it been balanced?
A: From the way that we have been hearing it, yes the M203 has been balanced. You can no longer use scavenger to replenish ammo, it is the most expensive attachment, and Warlord/Bling cannot be used with the M203.
Q: When you buy something, do you keep it forever or do you have to keep buying for every class and every time you want to equip it?
A: When you purchase something weapon related or perk related they are now open for all classes to use, however weapon accessories are weapon specific so if you buy a red dot sight with custom reticle you must buy that for every weapon that you want it on, same goes for emblems.
Q: I heard that War is not going to return in Black Ops, why is this?
A: Unfortunately no, war is not returning. David Vonderhaar commented that the overly complex game mode will not be making a return because during testing they didn't feel that it worked for the new game. He also stated that it was the most complex game mode they have ever done and was only meant for large maps.
Q: I heard there were a few of the more common perks cut from the game, which ones were cut?
A: Stopping Power, Commando, Juggernaut, and One Man Army have been confirmed to NOT be making a return in Black Ops.
Q: I really liked to quickscope in MW2, and Sleight of Hand pro greatly assisted it, will this be returning?
A: Unfortunately David Vonderhaar confirmed via twitter that SOH pro will not affect sniper rifles.
WHAT WE KNOW SO FAR
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* Co-Op is going to be four-player online stand-alone – a unique experience to the single-player. It also supports two-player split-screen.
* There is going to be a "Barebones" playlist which removes things like perks, attachments, killstreaks, etc.
* Treyarch has confirmed there will be no public beta, only an internal for Activision/Treyarch employees.
* Matchmaking is being changed so that it is easier for friends to play together.
* Some campaign levels will be based off of multiplayer maps instead of the typical vice-versa. This is because some multiplayer maps were made before the campaign was finalized.
* Create-a-Class 2.0
* Host migration from MW2 will be included.
* Improved Server browser.
* PC version will have an anti-cheat program named Punkbuster.
* The customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The Call of Duty: Modern Warfare 2 perk 'Commando' is not expected to return.
* The PC version of the game will feature dedicated servers.
* Gun & Emblem customization (324 to choose from). You can etch your clan tag on the back of your gun, shape your sight and even change the color of the sight. You can do the same with your emblem.
* Players now have the ability to "dolphin dive".
* A new theater mode has been implemented and you can use a lot of features such as managing segments, adding transitions and even uploading your clip.
* There is now cP or Call of Duty points. You earn these as well as XP as you play and rank up in Blackops multi-player. In BO, you'll be able to purchase guns, attachments, camos, etc after you've reached the required level.
* Dual Wielding will make it's return.
* Combat Training Mode allows for new players to get acquainted with online play vs'ing Bots. It has a totally separate ranking system from regular MP.
* You can buy "contracts" (which are timed challenges) with your CP to earn even more CP with better rewards for more difficult contracts.
* Pro Perks have made their return.
* You can now create custom game modes.
* Perk in Slot 1 will effect how your character looks.
* Max level is 50 and there is a Prestige Mode.
* New Game Mode called "Wager Match" which contains 4 FFA playlists in which you can bet your CP against other players with the top 3 scorers being "In the Money" and the rest gaining 0. Playlists as follows:
- One in the Chamber: Everyone spawns with a pistol with 1 bullet and 3 lives. If you get a kill, you take your enemies bullet and can keep shooting. If you miss, you then have to use a knife.
- Sticks and Stones: Everyone spawns with a Crossbow, Ballistic Knife and Tomahawk. The catch in this gametype is if you are hit by a Tomahawk, you are bankrupted. UAV will be on constantly, players will show up as red blips to reduce camping and first place will show up in gold
- Gun Game: Everyone starts with a pistol and with every kill, your weapon will progress to the next level. The first player who progresses through all the weapons wins the Gun Game. Look out though, if you are knifed, you are knocked down a level.
- Shapshooter - Everyone will spawn with the same randomly selected weapon. You used that gun for a fixed amount of time and only that time and then everyone will get switched out to the next weapon. With each kill, you will earn a perk and eventually a scoring multiplier.
- Prestige and Harden edition include the following: Black Ops avatar, Black Ops medal, limited edition case, 4 original WaW zombie maps, and RC car*
*only included on Prestige.
Killstreaks
* 3 – Spy Plane - Shows enemy on mini-map (can be shot down).
* 3 – RC XD - Remote control car strapped with explosives (unlimited time and detonate yourself).
* 4 – Counter Spy Plane $1600 - Temporarily disables enemy mini-map.
* 4 – Sam Turret $1600 - Airdrop a place-able SAM turret that destroys enemy aircraft.
* 5 – Care Package - Airdrop a random killstreak or ammo crate.
* 5 – Napalm Strike - Airstrike that covers an area in Napalm.
* 6 – Sentry Gun $3200 - Airdrop a place-able Sentry gun.
* 6 – Mortar Team - Target 3 locations to bombard with Mortar strikes.
* 7 – Attack Helicopter - Call in a support Helicopter.
* 7 – Valkyrie Rockets $4000 - Launcher with remote controlled rockets.
* 8 – BlackBird $4500 - Shows both enemy position and direction on the mini-map. Cannot be shot down.
* 8 – Rolling Thunder $4500 - Carpet bombing airstrike.
* 9 - Chopper Gunner $5000 - Be the gunner of an attack helicopter.
* 11 – Attack Dogs $6000 - Attack dogs that hunt the enemy down.
* 11 - Gunship $6000 - Pilot an attack helicopter.
Gametypes
Player Match
Core
* Team Deathmatch
* Mercenary Team Deathmatch
* Free for All
* Ground War
* Search and Destroy
* Headquarters
* Demolition
* Capture the Flag
* Domination
* Sabotage
Hardcore
* Team Deathmatch
* Search and Destroy
* Free for All
Barebones
* Bones TDM - 12 Player Max. No Killstreaks, Attachments, Perks, or Contracts
* Classic TDM - 12 Player Max. No Attachments, Perks, or Contracts. Killstreaks are 3/5/7
Prestige
* Unknown - Only for players that have prestiged.
Wager Match
Ante Up
* One in the Chamber
* Stick and Stones
* Gun Game
* SharpShooter
Weekend Gambler
* One in the Chamber
* Stick and Stones
* Gun Game
* SharpShooter
High Roller
* One in the Chamber
* Stick and Stones
* Gun Game
* SharpShooter
Maps
* Fuel
* Summit - A second cousin to Modern Warfare 2’s snowy submarine level, Summit offers up a high-altitude, ice-laden complex for a nice combination of indoor and outdoor combat. While not as sprawling or expansive as its distant relative, a multi-level interior command center with tall, vaulted ceilings offers a reprieve from the cold outside. But if you’re the type who likes to hole up in a tight, quiet sniping position, keep an eye out for a ski-lift boxcar you can reach with a perfectly executed leap.
* Radiation - With the exception of a small outdoor area flanked on two sides by railings and ledges – the perfect vantage from which to fire down on your friends – Radiation is largely a close-quarters map, set against the dimly-lit hallways of a military industrial space. In the center of the map, a set of blast doors and radiation vents lead down into a sub-surface series of passageways. A conveyor belt can help launch players back up to the surface with a well timed jump, so long as you avoid falling into the churning grinders below.
* Slaughterhouse
* Launch - The night’s loudest “Holy sh*t!” moment came courtesy of Launch. As we emerged from an in-door firefight, muzzle-flare lighting the darkness, a high-pitched wail cut the gunplay. The cacophony of bullets was instantly swallowed up by the sounding of an alarm that could signal absolutely nothing positive. As our enemy demonstrated a clear inability to absorb bullets with his cranium, we spilled out into the daylight, sirens blaring, to discover a massive nuclear missile thrusting itself in a fiery display toward heaven. Sadly, however, we’re told that there’s no way for players to perch atop the bomb as it rises from the silo below, although there’s no scenario we can conjure greater than the kamikaze glory of sniping down on your opponents whilst riding a bomb into space.
* Cracked - Perhaps the most visually distinct of the four levels we played, Cracked offers up a sun-baked city in absolute ruin. Surface and subterranean levels merge seamlessly as sunken streets descend into the basements of collapsed buildings. Small gaps between blown-out, brick-and-mortar walls allow for straight-on sniping locations while thru-lanes and alleyways set the scene for some cat-and-mouse machine gun action. Flaming vehicles and some eye-catching graffiti offer a dash of personality.
* Crisis
* Firing Range
* Hanoi
* Havana
Perks
Tier 1
* Lightweight: This allows you to move faster, but how fast depends on the weapons mobility.
Pro: ?
* Scavenger: Pick up ammo from fallen enemies. Replenish lethal grenades.
Pro: ?
* Ghost: Undetectable by the spy plane and Blackbird.
Pro: ?
* Flak Jacket: Reduces explosive damage.
Pro: ?
* Hardline: Killstreaks require 1 less kill.
Pro: Allows you to replace your care package if you are not happy with what you recieved.
Tier 2
* Hardened: This gives your weapon increased bullet penetration. Works just like the FMJ attachment from Modern Warfare 2.
Pro: ?
* Scout: Increases the time you can steady a weapons scope. This is very useful with sniper rifles.
Pro: ?
* Steady Aim: Significantly increases hip fire accuracy. This should be used with the Dual Wield attachment, since Dual Wield prevents you from aiming down on the sights.
Pro: ?
* Sleight of Hand: Cuts the weapons reload time in half. This should be familiar to Call of Duty veterans. Useful with light machine guns since they have long reload times.
Pro: ?
* Warlord: Bling returns from Modern Warfare 2 with a new name. This allows you to equip 2 attachments to your primary weapon.
Pro: ?
Tier 3
* Marathon: Extends your sprint time. Marathon does not increase sprint speed or give you unlimited sprint.
Pro: ?
* Ninja: Makes your footsteps silent, thus giving you a powerful stealth advantage.
Pro: ?
* Second Chance: Allows you to survive a normal death. You will drop to the ground and pull out your handgun. Second Chance ends after 10 seconds or if you take a single hit from the enemy, and in both cases, you will die.
Pro: ?
* Hacker: This works like SitRep from Modern Warfare 2. Hacker allows you to detect enemy explosives and equipment like Tactical Insertions, Camera Spikes, Jammers, etc.
Pro: Allows you to booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly. For example Sentry Guns, Claymores, SAM Turrets, etc.
* Tactical Mask: Significantly reduces the effects of flashbangs and concussion grenades.
Pro: ?
CONTRACTS
-These contracts are not to be seen as a set in stone list nor does it list every contract, these are examples of contracts that we have seen as the contracts in the final game revolve and are changed on a schedule.
Mercenary Contracts
* G11 Cruelty: Earn 25 kills with the G11 | Expiration: 40mins of time alive in the game.
* Combat Gunsight: Earn 25 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.
* G11 Ferocity: Earn 50 kills with the G11 | Expiration: 40mins of time alive in the game.
* Advanced Gunsight: Earn 50 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.
* King of the SMG - Get 5 kills using a sub-machine gun without dying | Expiration: 40mins of time alive in the game.
* G11 Brutality
* Gunship Authorized
Operations Contracts
* Demolition Victor: Win 2 games of Demolition | Expiration: 45mins of time alive in the game.
* Hardcore TDM Victor: Win 2 games of Hardcore TDM | Expiration: 45mins of time alive in the game.
* S&D Blood Bath: Get 3 kills in one round of S&D | Expiration: 40mins of time alive in the game.
* Demolition Fury: Get 14 kills in Demolition | Expiration: 40mins of time alive in the game.
* CTF Hurricane: Capture 5 flags in CTF | Expiration: 1hr of time alive in the game.
* Headquarters Hurricane
* Sabotage Warrior
* Domination Warlord
* Sabotage Colossus
Specialist Contracts
* No examples at this time.
Face Paint (21)
* Stalker
* Crom
* Highlander
* Sidewinder
* Atlantis
* Mafia
* Sandman
* Zulu
* Blitz
* Commando
* Tundra
* Banshee
* Dutch
Gun Camos
Dusty - 250cP
Ice - 250cP
Red - 250cP
Olive - 250cP
Nevada - 250cP
Sahara - 250cP
ERDL - 250cP
Tiger - 250cP
Berlin - 250cP
Warsaw
Siberia
Yukon
Woodland
Flora
Classified
LATEST VIDEOS
GamesRadar Customization HD
http://www.youtube.com/watch?v=YzZ1kibG-3Q&feature=player_embedded
G4tv Customization Commentary
http://g4tv.com/videos/48464/Call-of-Duty-Black-Ops-Customization-Commentary-/?quality=hd
G4tv Multiplayer Maps in High Def Video
http://g4tv.com/videos/48466/Call-of-Duty-Black-Ops-Multiplayer-Maps/
Gametrailers Multiplayer Event Interview
http://www.gametrailers.com/video/multiplayer-event-call-of/703994
Part 1 - Black Ops Interview with Dan Suarez
Part 2 - Black Ops Interview with Dan Suarez
Part 3 - Black Ops Interview with Dan Suarez
http://www.youtube.com/watch?v=BKIyACm8irE
http://www.youtube.com/watch?v=QTIxHGcntEY
http://www.youtube.com/watch?v=JA561uLGvnE
Seananners plays multiplayer
http://www.youtube.com/watch?v=52nNCHWC3gI
http://www.youtube.com/watch?v=CgnVOJyc6hY
http://www.youtube.com/watch?v=wes9TIxhr_k
Hutch plays multiplayer
http://www.youtube.com/watch?v=_VuOJvNJmqc
http://www.youtube.com/watch?v=B1pkxOxnZHo
Wager Match gameplay footage
http://www.youtube.com/watch?v=gVC_idLkpa8
http://www.youtube.com/watch?v=53cQlFWmPVY
http://www.youtube.com/watch?v=U6xL-hK8pcE
http://www.youtube.com/watch?v=M2Yxv07YOiI
UPDATED/RECENTLY ADDED INFORMATION
-Level cap is 50, Treyarch commented that getting to level 50 would be comparable in time as getting to 65 on WaW.
-The co-op mode has not been revealed as of yet, zombies have not been confirmed nor denied.
-Combat Training has it's own seperate rank and currency system seperate from the online multiplayer.
-There is a grid layout on the map now for quicker and more efficient team conversation.
-Outside of the gunship helicopter there will be no other controllable vehicles.
-Gore and dismemberment have been confirmed to not be returning in multiplayer, but in favor were sacrificed for the high level of customization, Treyarch have commented that the gore will return in singleplayer however.
-Split screen mode has been confirmed as a series first to allow players to have guests playing online.
-It has been confirmed that map selection has changed in that instead of voting to skip maps there are 2 maps selected and voted on.
-David Vonderhaar commented that the M203 will not be spammed as much anymore because Scavenger does not refill; most expensive attachment; can't be used with Warlord (aka Bling in MW2). He also noted that flak jacket would save you from most attacks.
-War will not make a return in Black Ops, David Vonderhaar commented that unfortunately War was cut because it didn't play right for the Black Ops engine, it was only meant for larger maps, and it is the most complex and hardest game mode to set up due to design, script, map requirements, and more.
-Treyarch has confirmed that modding for consoles will be close to impossible. This could mean their interface has undergone a major overhaul.
-Black Ops developers can not only check leaderboards to ban hackers, but they can also check films for reported players, basically like checking clips in theater mode. If a player is reported and reviewed, developers can see if that player is cheating in any form.
-The Leaning feature from previous CoD titles will be featured in Black Ops
-The Region Filter from MW2 will also be featured in Black Ops
- Aim-Assist can be turned on/off
-Treyarch has said there will be support for "the competitive community with great tools" implying there could be modes for tournaments and ladder/league gameplay
-Split-screen online (a la Halo guests) will be included for the first time in the CoD franchise
-Sub-machine guns in Black Ops will feature full-maneuverability speed while running and/or aiming down sights. Example: if you have an SMG equipped, you can now check corners of rooms with your sights up as fast as you would if you were to run through the door. This can work both with and against you, but it's interesting to see this change in the franchise.
-David Vonderhaar confirmed via twitter that the max prestige level is not 10, unfortunately we do not have an exact number at this time.
-David Vonderhaar confirmed via twitter that SoH Pro will not affect ADS (aim down sight) for sniper rifles.
-Flak jacket has been confirmed to survive every type of explosive attack except for being stuck, or being hit with the crossbows explosive dart.
-David Vonderhaar has confirmed there will be no killstreaks but the UAV may be on, depending on the wager match mode, the radar will light up with enemies. It's used from everything to reduce camping to showing the leader so you can chase him down.
-It has been confirmed that to unlock the "Classified" weapons, you must first buy all of the weapons in that category
-David Vonderhaar commented that "All purchased emblem images, backgrounds, and layers remain through Prestige. One of the few things that does."
-David Vonderhaar confirmed that treyarch will now keep track of people that do not finish games they start, and will be punished to some extent.
-it has been confirmed that there will be 14 maps in Black Ops
Confirmed Locations --
Vietnam, Cuba, the Arctic, Laos and Russia
Confirmed Factions --
Friendly
* Studies and Observation Group
* 1st Cavalry Division
* USMC
Enemy
* North Vietnamese Army
* Viet Cong
* Russian Forces
WEAPONS CONFIRMED
# 1 Pistols
* 1.1 M1911A1
* 1.2 Colt Python
* 1.3 Makarov PM
* 1.4 CZ-75
* 1.5 ASP
# 2 Submachine Guns
* 2.1 MAC-11
* 2.2 Heckler & Koch MP5K Prototype
* 2.3 Sa. Vz.61 Skorpion
* 2.4 SITES Spectre M4
* 2.5 PM-63 RAK
* 2.6 IMI Uzi
* 2.7 Walther MPL
* 2.8 OTs-02 Kiparis
* 2.9 AKS-74U
# 3 Assault Rifles
* 3.1 FAMAS F1 FELIN
* 3.2 AK-47
* 3.3 IMI Galil ARM
* 3.4 Steyr AUG
* 3.5 Colt Commando
* 3.6 M16
* 3.7 M14 Rifle
* 3.8 Heckler & Koch G11
* 3.9 FN FAL
* 3.10 Enfield XL64
# 4 Shotguns
* 4.1 Franchi SPAS-12
* 4.2 Ithaca 37 Trench Gun
* 4.3 KS-23
* 4.4 Olympia Over and Under Shotgun
* 4.5 High Standard Model 10
# 5 Machine Guns
* 5.1 RPK-74
* 5.2 Heckler & Koch HK-21E
* 5.3 Stoner 63
* 5.4 GE M134 Minigun
* 5.5 M60
# 6 Sniper Rifles
* 6.1 Accuracy International Arctic Warfare/L96A1
* 6.2 Carcano M91/38 (only speculated at this time, has been seen in the first teaser trailer along with the HK G11)
* 6.3 SVD Dragunov
* 6.4 Walther WA 2000
# 7 Launchers
* 7.1 RPG-7
* 7.2 XM191/M202 Grim Reaper
* 7.3 M72 LAW
* 7.4 China Lake grenade launcher
# 8 Miscellaneous Weapons
* 8.1 Crossbow
* 8.2 Ballistic Knife
# 9 Emplaced Weapons
* 9.1 M60
* 9.2 M134 Minigun
* 9.3 Browning M2HB
* 9.4 Unknown MANPADS
# 10 Grenades and Equipment
Lethal
* 10.1 M67
* 10.2 Semtex
* 10.3 Tomahawk
______________________________
Tactical
* 10.4 Willy Pete
* 10.5 Nova Gas
* 10.6 Flashbang
* 10.7 Concussion
* 10.8 Decoy
______________________________
Equipment
* 10.9 Jammer
* 10.10 Motion Sensor
* 10.11 Tactical Insertion
* 10.12 C4
* 10.13 Claymore
* 10.14 Camera Spike
# 11 Attachments (Note: some of these attachments only work on certain weapons)
* 12.1 M203 grenade launcher
* 12.2 Extended Mag
* 12.3 Dual Mag
* 12.4 ACOG Sight
* 12.5 Red Dot Sight
* 12.6 Reflex Sight
* 12.7 Masterkey (An undermounted shotgun)
* 12.8 Flamethrower
* 12.9 Infra-red Scope
* 12.10 Grenade Launcher
* 12.11 Suppressor
* 12.12 Speed Reloader
* 12.13 Dual Wield
* 12.14 Snub Nose
____________________________________________________________________________________
UPDATE LOG
9/19 - New information on flak jacket added in recent information section.
9/20 - New Information for Hardline pro added to perk information.
9/20 - New information on sticks and stones added to corresponding location, New wager match info added to 'new info' section.
9/24 - Updated contract information.
9/25 - New Information concerning people who leave games early or "dashboard" before games end added to recent info section.
9/25 - New information regarding classified weapons added to recent info section.
9/25 - New information regarding emblems/layers/backgrounds added to recent info section.
9/27 - New information on how many maps will be in MP added to recent info section.
9/27 - New maps added to map section, information is courtesy of ios37
9/27 - FAQ question regarding zombies has been updated.