Black Ops 2 Multiplayer

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Replay of live stream
[YOUTUBE]3nITqapUP-g[/YOUTUBE]
 
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replay of live stream day 3

[YOUTUBE]GHDWOgc1LC0[/YOUTUBE]

if you watched the vid in previous post then you heard the words from Vahn saying "The emblem editor will return in a bigger and more badass way"

get ready.....


and squirting vaggies...
 
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DM RiCo ♛

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Well BO2 seems like its gonna be another win, like the first BO was. Competitive on it seems like its gona be dope plus League Play seems interesting too. Them supporting e-sports can only make playing competitive a better experience and yea I agree with you blazer they fkn up releasing them during the semester lol but hopefully i can still play this year have to wait and see. Also let's see if DM can successfully play this COD together lol unlike mw3
 
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Day 4 replay live stream
[YOUTUBE]U2U3114pcPk[/YOUTUBE]
 
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updated 1st post with more info on "pick 10" misplaced link though...
 
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DM Hhasy

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The only thing that troubles me is the knifing, otherwise the game looks great. Good job on finding all the info guys!
 
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The only thing that troubles me is the knifing, otherwise the game looks great. Good job on finding all the info guys!
It looks like the knife mechanic is the same but it just doesnt have that bullsht commando range. Almost had to be hugging the guy to hit him with it which is good enough imo. Also looks like you can equip a knife and run around with it similiar to the way you could with the ballistic knife.

more news:
Black Ops 2 Innovates with League Play and COD Casting
Published on August 21, 2012 by Matthew in BlackOps2, Editorial, Multiplayer


eSports:
Call of Duty Black Ops 2 is set to introduce a brand new feature called eSports. It seems Treyarch has listened to the community and will be introducing eSports into the game, again this is a first in any Call of Duty game. The eSports feature is spilt up into 3 unique features “League Play, CODcast and Live Streaming”, all the unique features that make up eSports and what it is all about. David Vonderhaar stated “Sport and eSport is no difference, you have a sport, a production, a personality and a caster”.



League Play:
Treyarch has introduced brand new Call of Duty leagues with Black Ops 2 which involve seasonal ladders on skill based matchmaking making “Competition fun at any level”. A team can come together and play games to earn skill rating of which they will always move up a league and get into a new division. Treyarch wanted the matchmaking to be set on skill based level to ensure everyone is having fun all the time, they believed winning by a huge amount and losing by a huge amount all the time is not fun in the slightest, so they introduced skill based matchmaking so a team only play opponents on a similar skill level to have a fun and very fair/even game. If you are on Twitter and follow @DavidVonderhaar you will have seen his Twitter picture over the past few days quite a lot, all these little emblems are of which the different division emblems will be.



CODcast:
CODcasting in a brand new way of spectating a game of Call of Duty. Essentially the “CODcaster” takes on the role of the commentator of the game, providing the audience with coverage and details of what is going on within the game. Within CODcasting are a few very specific features to allow shouting like never before.

-Picture-In-Picture: This certain view shows a table of all players in that game, along with their current score, kill streak and their status. The amazing thing about this view is that a players status is what they are doing with the game such as, Capturing the C Flag on Domination, Planting the bomb at A on Search and Destroy or even gaining points of the HQ on Headquarters, all of which are unique to this view.

-Map View: This view shows a bird eyes view of the map they are playing, and shows where the players are running using the arrows to represent players much like we have seen on previous game.

-Score Panel: Very similar to what is already part of eSports is a big score players clearly showing who is winning the game and what score by, it also shows objective information for example, how long a bomb has left to be defused.

-Name Plate: Treyarch added this cool feature in Black Ops 2 and it acts as a players jersey meaning that the audience can easily identify who they are spectating.

-Display Options: The CODcaster has the ability to switch on and off certain sections of a players HUD when they are spectating a certain player. This will not affect the players HUD but will optimize the audiences spectating experience.

-Listen In: Allows the spectator to drop in and out of a team conversation and what they are saying.

Livestreaming:
Currently in development is Livestreaming which will help make competitive gaming not only fun to play but also fun to watch. Treyarch will enable a streaming toolset that allows players to stream their own gameplays once the Livestreaming option is complete. Not only can you stream your gameplay but if you want to commentate the game you can plug in an additional USB webcam for the world to see your face also in the stream.
 
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i love the idea of league play, i hated when i was playing with randoms vs clans that spawn kill. I would be only person killing them and others would get spawn killed and bring their killstreaks up.
 
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DM Marine

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Hellstorm killstreak gameplay
[youtube]S0780E8mBpQ[/youtube]

death machine gameplay
[youtube]3KXrA-C06sA[/youtube]

i dont know how it post vidz here can an admin do it 4 me?

fixed - OUTL4W
 
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DM Toonaami

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Totally preparing my anus for this and Borderlands 2.
 
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DM Hhasy

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Was anyone else watching random gameplays on youtube? Because I thought a saw Tar-21 pop up a few times but on all the confirmed weapons lists I have seen it isn't shown. If that gun is in the game that would be sexy!
 
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It only showed up for a few seconds, and I swear if my pants weren't off by the time it disappeared.
 
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Re: Black Ops 2 Multiplayer - interview with Vhaun

Treyarch’s David Vonderhaar answers your nitty-gritty Black Ops II MP questions

I collected the questions I received from Call of Duty fans during Gamescom and asked Black Ops II Game Design Director David Vonderhaar for answers on this week’s podcast. The half-hour interview kicks in around the 24-minute mark, but I realize everybody doesn’t have the time to listen to the whole thing (but hey, you should make time, because it’s worth it to hear Vahn explain it himself).

Please remember that Black Ops II is still in development and some of Vahn’s answers are to be taken as indications of current thought, not promises of final features. As he says at the start of the interview, “We are in that phase of the project where we are dialing everything in.” With that caveat, here are some highlights from the full conversation:

On Second Chance/Last Stand/Final Stand:

There’s no Second Chance; there’s no Last Stand, there’s no Final Stand. There’s no combination whatsoever of perk or deathstreak that puts the guy in the “downed” state in multiplayer. It’s still used as the revival state in Zombies when you get downed. But it’s not in multiplayer — there is no perk and there are no deathstreaks, so there is no Final Stand or equivalent of it. Absolutely not. Please stop yelling at me.

On earning — and looping — scorestreak rewards:

Let me tell you where this is right now, and it’s something we are pretty happy with at this point. It does wrap around, but you can’t earn more than one of a type. Let’s say you took UAV and Counter UAV. If you earned the UAV then earned the Counter UAV, you’re going to start buildingagain for the UAV — but if you haven’t spent it, if you haven’t called it in or activated it, you’re not going to get a second one. You’re just going to get notified that you’re back at that part of the chain. You would definitely want to activate those scorestreaks so when you loop, you’ll get them again. It’s not like Black Ops 1, which is they just keep going forever and you effectively have to die to loop. You don’t have to die to loop at any point; you’ll just keep looping.

On leveling and gear acquisition:

When you start at level 1, you will start leveling up and you will get to level 4. You will unlock create-a-class and you will have four unlock tokens, one for each level. You will then have a range of things you can spend those unlock tokens on — but not everything. By the time you’re up to level 55, you have — surprise — 55 tokens. So along the way, you’ve been deciding how to spend those tokens on content that’s been level-gated. Level-gated content includes all the weapons, all the perks, all the equipment — tactical and lethal grenades — as well as the wildcards. Those things are all level-gated and they all require tokens to unlock.

Bam, I’m level 55, I have 55 things from anything that was available in create-a-class — but only 55, because you only get 55 tokens and there’s over 100 pieces of content. That’s 1 through 55. You go and you Prestige…the way we’re looking at this right at this moment in time is, because you’re Prestige, you can pick out one of those things and hold on to it as you continue through the Prestige progression. So 1 through 55 is set in stone, we’re happy with it. What we’re working on right now is making sure Prestige feels just as good.

On rewarding aggressive players with more score:

There are definitely events, particularly in objective-based game modes, where you are going to get more score for being on the aggressive side. For example, capturing a flag required you to get a flag in the first place. Those things are harder to do than, say, sitting at the back of your base, defending your flag. So those aggressive-style actions usually award more score, in general, because guys who are out trying to do those things die a lot more than the guys at the back of the field.

On removing all 10 of your Pick-10 points:

You have the combat knife in your hand if you are not carrying either a primary or a secondary weapon. We looked and thought about not doing that, and the truth of the matter is that it’s just very unusual to play the game with absolutely nothing in your hands, and just having your fists. It’s been this way for four or five months — if you are unequipped on primary or secondary, we have to give you a way to defend yourself and fight.

On the Black Ops II emblem creator:

There’s a lot more granularity and control over the colors. There are a lot more layers you can use. You can cut and copy an image from one layer into any layer in the stream — that helps create those illusion-style images that people like to do. Probably toward the end of September we’ll be actually be able to show it people.

On hearing your opponent’s microphone for a few seconds after you defeat them:

It’s an option that you can turn on and off in custom games. We gave it a name — “Revenge Voice.” It’s on in public games; we can turn it off in league play if we want. We love that thing — it’s funny.

On Black Ops II’s end-of-game scoreboards:

The scoreboard is specific to the game mode you’re playing. We try to find the most appropriate stats that are contributing to helping your team win — plants and defends, flag captures and defends, those kinds of things are on the scoreboard.

On determining a standard value for scoring events:

These are the values that we change a lot; we’ve changed them about three times since we got out of Gamescom already, and we’re going to keep changing them until we’re satisfied. We’re working very hard to find some level of standardization in certain types of events that are very common — like a kill. Should a kill be variable? Should it be 50, should it be 100? Can it be 50 in this mode and 100 in this? Does that make sense? So we’re working through that.

And this is not all — we also talked about perk balancing, killcam behavior, infinite sprint, camera support, livestreaming on PC, an abandoned idea for selling back gear, and a lot of other details that I know dedicated fans will want to know. Listen to the full interview for that stuff and more.

http://oneofswords.com/2012/08/trey...-gritty-black-ops-ii-mp-questions/#more-16471
 
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Did you type that all yourself honkey?
 
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DM Kinger

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Doubt he typed all that. I didn't look at the articles, but he probably copied and pasted and changed to make it look better. This seems like its gonna be more competitive, I'm solely an objective player so I'm excited
 
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DM Deathrow

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Did you type that all yourself honkey?
If you copy and paste a section of the article in your browser's search engine you would have gotten your answer :pimp:
 
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David Vonderhaar ‏@DavidVonderhaar
MOST IMPORTANTLY - if you have Ghost on when the VSAT is active, your icon changes into

meaning:
Blops & MW3 - Ghost Pro- You camp, your hidden all the time.
Blops2 - Ghost - You camp, you show up, you move around you don't show up.