ok here's the article: http://g4tv.com/thefeed/blog/post/696253/SOCOM-US-Navy-SEALs-Fireteam-Bravo-3-Hands-On-Preview.html
what i like:
1. "a subtle but significant tweak to the lock-on feature that makes these games so playable in a portable format. Now, characters who are locked on to enemies will make a greater effort to maintain that lock, even rising from a crouch if a low obstacle would break the lock. And here's one that might seem controversial to longtime SOCOM fans: the health of player characters now regenerates, making it possible for them to stay in the fight even if they've been badly wounded."
good that means that there is actually sum skill involved in the game. regen health i like. using medkits = gay lol
2. "Of course, the designers are adding features to the series' excellent online mode as well, including new game types -- but they're keeping mum about exactly what those might be. They did tell me that the game will continue to support two to 16 players online in competitive play, in addition to the four-player co-op for the campaign (which, incidentally, will allow human players to drop in and out at will). And online play will continue to support headsets for full voice chat"
what more do i need to say? thats awesome
3. this is a pretty cool pic:
lol
what i like:
1. "a subtle but significant tweak to the lock-on feature that makes these games so playable in a portable format. Now, characters who are locked on to enemies will make a greater effort to maintain that lock, even rising from a crouch if a low obstacle would break the lock. And here's one that might seem controversial to longtime SOCOM fans: the health of player characters now regenerates, making it possible for them to stay in the fight even if they've been badly wounded."
good that means that there is actually sum skill involved in the game. regen health i like. using medkits = gay lol
2. "Of course, the designers are adding features to the series' excellent online mode as well, including new game types -- but they're keeping mum about exactly what those might be. They did tell me that the game will continue to support two to 16 players online in competitive play, in addition to the four-player co-op for the campaign (which, incidentally, will allow human players to drop in and out at will). And online play will continue to support headsets for full voice chat"
what more do i need to say? thats awesome
3. this is a pretty cool pic:
lol