It’s not a bug: Shadow of Mordor allows for never-ending combos

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Games By Matthew Humphries Oct. 6, 2014 8:27 am
Middle-earth: Shadow of Mordor has only been out a few days, but the general feedback is that Monolith has done a good job with this action RPG. It’s not the longest of games, but it is one where there’s a constant need for tactics combined with some genuinely fun combat you just keep coming back to. Now it seems the combos performed in the game can be chained together…forever.
This is a feature, not a bug or a cheat, and it was discovered by Youtuber Rabbit’s Respawn. Combos are timed. You perform set actions within a timed combo tick and your hit streak increases. A combo ends if you don’t perform another hit within the tick or you get hit by one of the many types of enemy in the game. The key to never-ending combos is the use of specific runes, which is explained in the video:
So with the right runes combination you can extend the combo tick to 10 seconds and also perform non-combat moves (vaulting over an object) to extend the tick allowing more time to get to the next enemy. It does require tactics, though, so you have to identify and target ranged enemies first otherwise they will inevitably end your combo from afar.
Rabbit’s Respawn managed 413 hits by keeping a combo going for 15 minutes, at which point he “caved in” and stopped. But there’s no reason a player couldn’t keep a combo going for hours. The upper limit will probably be whatever variable holds the combo hit streak in the game. When you reach that limit, the game may start doing unusual things, and someone will inevitably test that boundary.
Shadow of Mordor is available to play on PS4, Xbox One, and PC already. The PS3 and Xbox 360 versions are set for released on November 18 and will probably contain the same never-ending combo feature.
Now read: After 8 long years, we finally get our best look at Final Fantasy XV in action



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