Black Ops 2 Multiplayer

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OUTL4W

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I'll prolly end up buying also...just waiting to see if they announce a hardened/prestige edition.....or have they already?
 
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Misery

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Black Ops 2 Multiplayer gameplay.

Well some of you know some of you don't Black Ops 2 will be streamed at this event called Gamescom. Well here is 1 video from a couple this guy has on his channel he's letting everybody see before Wednesday.

[youtube]6kE_lhWKwFE[/youtube]
 
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DM MysterySock

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Re: Black Ops 2 Multiplayer gameplay.

Beat me to it. Here is a sniper gameplay. [YoutUBe]MB3V1DLtSKQ[/YouTube]

sorry for the link i cant get it to work. --- fixed OUTL4W
 
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Misery

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Re: Black Ops 2 Multiplayer gameplay.

I guess Treyarch didn't get the fucking hint when IW fucked up with putting Blind Eye in the first Tier set. Then Assassin in the 2nd tier set. Well what do you know Treyarch brings Ghost back into the game in the first tier set and Now COLD BLOODED IN THE 2ND TIER SET? OH YA! FUCKING IDIOTS.
 
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OUTL4W

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Re: Black Ops 2 Multiplayer gameplay.

Beat me to it. Here is a sniper gameplay. [YoutUBe]MB3V1DLtSKQ[/YouTube]
new game mode "HotPoint" looks more like "King of the Hill" game mode.

Perks (Note: Perks can no longer go pro)

Tier 1

Ghost (Now only hides you from UAVs when you are moving)....meaning if camping UAV will see you?
Lightweight
Flak Jacket
Blind Eye
Hardline
Lightweight

Tier 2

Cold Blooded
Hard Wired
Scavenger
Toughness = Juggernaut?!?!?!....ahhhhh...fuq
Fast Hands

Tier 3

Dead Silence
Engineer
Tactical Mask
Extreme Conditioning
Awareness
Dexterity

the sniping looks real nice
[YOUTUBE]RZQA_N6kiVQ[/YOUTUBE]
sway & auto aim has been removed from all sniper rifles....


Hardpoint- what i'll be playing.
[YOUTUBE]gUIGJ6Dya4w[/YOUTUBE]
things to point out:
1:it took him roughly seven kills to get a UAV but roughly two Hill captures to get a UAV. which i think is FAN-FHUCKING-TASTIC now we are definately going to see team players and possibly less UAV spamming which also means less ghost.
2:The sentry gun is now controlable which i also heard many other score streaks will be the same.
3:seems like you die quick in BlOps2 but the guy ran out of bullets very quickly as well.
 
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DM DHomeboy

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omg snipers with iron sights?!?!? JIZZBOMB i also like the lasers and the smoke trails behind sniper fire and im kinda disappointed bc you can still knife swipe. so maybe what we saw in the demo gameplay is something similar to the ballistic knife?
 
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OUTL4W

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this video explains there "Pick Ten" loadout system more, aswell as killsteaks(scorestreak) etc.

[YOUTUBE]ZQZ_5-SW4b0[/YOUTUBE]

CPT.....when did you start working at gamestop? I want SWAG!!

if you're up to it.....50min of gameplay...
[YOUTUBE]L2uZckCnclk[/YOUTUBE]

Our knifing complaints were ignored by the way.
 
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DM Kinger

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^^^ Yeah in the first trailer the guy knifed w/o a problem. No pulling/ takes time shit. the dude just saw the guy at the corner of his eye and boom, he was down.
 
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Misery

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Not only do they bring back Ghost. They add Cold Blooded to a different tier set AND THEY BRING BACK BLIND EYE!!!!! GO TREYARCH! SO FUCKING IDIOTS CAN TAKE OFF A SECONDARY AND CAN USE BLIND EYE, GHOST, AND COLD BLOODED ALL AT THE SAME DAMN TIME!
 
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OUTL4W

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Not only do they bring back Ghost. They add Cold Blooded to a different tier set AND THEY BRING BACK BLIND EYE!!!!! GO TREYARCH! SO FUCKING IDIOTS CAN TAKE OFF A SECONDARY AND CAN USE BLIND EYE, GHOST, AND COLD BLOODED ALL AT THE SAME DAMN TIME!
adapt or die..........

At least it's not those crazy perks I was hearing about where you can fein death. Or show up on enemy Uav as a friendly. These seem much more normal.

I really want the crossbow and ballistic knife back though...

Assault Rifles

AN-94
SMR
M8A1
Type 25
SA58
Sig 556
SCAR-H
Shotguns

m1216
Seiga 12
R870-MCS
Light Machine Guns

LSAT
QBB-LSW
Mk 48
Sniper Rifles

DSR-50
SVU-AS
Ballista
Special

Assault Shield
Sub-Machine Guns

MP7
Chicom QCB
PDW-57
Skorpion EVO 3
MSMC
Secondary Weapons

Launchers

SMAW
RPG
FJH-18AA
Pistols

KAP-40
Tac-45
Executioner
u23-R
No Weapon Equipped

Combat Knife
Primary Attachments (Assault Rifle Only)

Reflex Scope
ACOG
Target Finder — Sight which highlights enemies when they enter the field-of-view
Hybrid Optic
Suppresser
Fast Mag
Adjustable Stock
Quickdraw
Grenade Scanner
Millimeter Scanner
Grenade Launcher
Select Fire
FMJ
Extended Clip
Secondary Attachments (Pistol Only)

Reflex
Suppressor
Extended Clip
Fast Mag
FMJ
Dual Wield
Laser Sight
Perk 1

Flak Jacket — Take less explosive damage.
Ghost — Cannot be detected by enemy UAVs while moving.
Blind Eye — Unaffected by AI-controlled perks.
Hardline — Receive bonus score points.
Lightweight — Move faster, take no damage from falling.
Perk 2

Hard-wired — Immune to counter-UAV and enemy EMPs.
Scavenger — Replenish ammo and grenades from fallen enemies.
Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
Toughness — Flinch less when shot.
Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.
Perk 3

Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
Dead Silence — Move silently.
Extreme Conditioning — Sprint for a longer duration.
Tactical Mask — Reduce the effect of flash, concussion and shock charges.
Awareness — Enemy movements are easier to hear.
Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.
Lethal Grenades

Grenade — Produces lethal radius damage upon detonation.
Semtex — Grenade that sticks to surfaces before detonating.
Combat Axe — Retrievable axe that causes instant death upon impact.
Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
C4 — Plastic explosive device that can be set and triggered remotely.
Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.
Tactical Grenades

Sensor Grenade
Flashbang
Concussion
Shock Charge — A deployable charge which stuns enemies that enter its proximity.
EMP Grenade
Tactical Insertion
Smoke Grenade
Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.
Wildcards

Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
Overkill — Take a primary weapon as your secondary weapon.
Danger Close — Take a second Lethal.
Perk 1 Greed — Take a second Perk 1.
Perk 2 Greed — Take a second Perk 2.
Perk 3 Greed — Take a second Perk 3.
Tactician — Take a Tactical grenade in place of your lethal Grenade.
Scorestreaks

RCC — 325 points — A remote-controlled car packed with explosives.
UAV — 375 points — Shows enemies on the mini-map.
Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
Care Package — 450 points — Air drop a random Scorestreak.
Counter-UAV — 475 points — Temporarily disables enemy radar.
Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.
Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.
Death Machine — 600 points — Your own personal handheld mini-gun.
Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.
Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy’s mini-map.
Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.
Escort Drone — 1000 points — Get personal air support from an escort drone.
Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
EMP Systems — 1050 points — Temporarily disables enemy electronics.
Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.
Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.
 
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godamn, Its funny getting you fired up, shit-pot.

anyways back on topic
If you watch the 50 min game play video you will notice that every time the player trys to drop shot, there is a delay stopping him from using the weapon as he hits the floor.
Ala bf3.

If dropping shotting has gone along with second chance and last stand then it's a strong buy for me. Still need to see zombies yet though. I can deal with QS's...even though it's confirmed not to be in game.
 
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DM RC-blazer

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"Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs."
....

Wut? How does a Warthog do that?
 
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OUTL4W

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[YOUTUBE]JBTT0I9vFDs[/YOUTUBE]

All Weapons, Scorestreaks, Perks (2), Attachments shown.

Lobby (4 Player Team Death Match)



Create-A-Class:



Attachments:



Perk 2:



Lethal:



Pistols:



Pistol Attachments:



Assault Rifle Selection:



Scorestreaks:



Source:CharlieIntel

full sniper gameplay w/ quickscoping & drag scoping....
[YOUTUBE]kDzQIT1mPe8[/YOUTUBE]